Home > Software > Development > IDE Visual Studio 2019 > Game development with C++ workload
Details
- Package ID
- visualstudio2019-workload-nativegame
- Version
- 1.0.0
- Downloads
- 410
- Website
- https://visualstudio.microsoft.com/
Summary
Use the full power of C++ to build professional games powered by DirectX, Unreal, or Cocos2d.
Description
Overview
This package adds the Game development with C++ workload to an existing installation of Visual Studio 2019 (Enterprise, Professional or Community).
The lists of components included in this workload in respective Visual Studio 2019 products are shown here:
Visual Studio 2019 must be installed first, for example using Chocolatey packages: visualstudio2019enterprise, visualstudio2019professional, visualstudio2019community.
Customizations
The package passes all package parameters to the Visual Studio installer, enabling full customization of the installation. The possible parameters are described here. The package passes --norestart --includeRecommended
by default, and --quiet
, unless --passive
is specified in the package parameters.
By default, the package installs components required by and recommended for the workload. Package parameters can be used to adjust this behavior:
--no-includeRecommended
- Does not include the recommended components.--includeOptional
- Includes the optional components.
By default, the package will detect installed Visual Studio products and add the workload to all products that support it and do not have it installed already.
In order to act on one specific product when several are installed, the product needs to be indicated to the package via parameters, either:
--installPath
- the path where the product is installed, for example āC:\Program Files (x86)\Microsoft Visual Studio\2019\Enterpriseā
or (both are needed):
--productId
- the identifier of the product, for example āMicrosoft.VisualStudio.Product.Enterpriseā--channelId
- the release channel, should be āVisualStudio.16.Releaseā
Example 1. Installing the workload on all products, including recommended, but not optional components:
choco install visualstudio2019-workload-nativegame
Example 2. Installing the workload on one specific product, including all recommended and optional components:
choco install visualstudio2019-workload-nativegame --package-parameters "--productId Microsoft.VisualStudio.Product.Enterprise --channelId VisualStudio.16.Release --includeOptional"
Example 3. Installing the workload on all products, including only required components:
choco install visualstudio2019-workload-nativegame --package-parameters "--no-includeRecommended"
More package parameter examples